EM_Task/UnrealEd/Private/Subsystems/EditorSubsystemBlueprintLibrary.cpp

11 lines
304 B
C++
Raw Normal View History

2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
#include "Subsystems/EditorSubsystemBlueprintLibrary.h"
#include "Editor.h"
/*static*/ UEditorSubsystem* UEditorSubsystemBlueprintLibrary::GetEditorSubsystem(TSubclassOf<UEditorSubsystem> Class)
{
return GEditor->GetEditorSubsystemBase(Class);
}