192 lines
6.4 KiB
C++
192 lines
6.4 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Commandlets/GenerateTextLocalizationReportCommandlet.h"
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#include "Misc/FileHelper.h"
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#include "Misc/Paths.h"
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#include "Internationalization/LocKeyFuncs.h"
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DEFINE_LOG_CATEGORY_STATIC(LogGenerateTextLocalizationReportCommandlet, Log, All);
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UGenerateTextLocalizationReportCommandlet::UGenerateTextLocalizationReportCommandlet(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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int32 UGenerateTextLocalizationReportCommandlet::Main(const FString& Params)
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{
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// Parse command line - we're interested in the param vals
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TArray<FString> Tokens;
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TArray<FString> Switches;
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TMap<FString, FString> ParamVals;
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UCommandlet::ParseCommandLine(*Params, Tokens, Switches, ParamVals);
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// Set config file.
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const FString* ParamVal = ParamVals.Find(FString(TEXT("Config")));
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if (ParamVal)
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{
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GatherTextConfigPath = *ParamVal;
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}
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else
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("No config specified."));
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return -1;
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}
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// Set config section.
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ParamVal = ParamVals.Find(FString(TEXT("Section")));
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if (ParamVal)
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{
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SectionName = *ParamVal;
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}
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else
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("No config section specified."));
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return -1;
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}
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// Common settings
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FString SourcePath;
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FString DestinationPath;
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// Settings for generating/appending to word count report file
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bool bWordCountReport = false;
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// Settings for generating loc conflict report file
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bool bConflictReport = false;
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// Get source path.
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if (!(GetPathFromConfig(*SectionName, TEXT("SourcePath"), SourcePath, GatherTextConfigPath)))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("No source path specified."));
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return -1;
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}
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// Get destination path.
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if (!(GetPathFromConfig(*SectionName, TEXT("DestinationPath"), DestinationPath, GatherTextConfigPath)))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("No destination path specified."));
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return -1;
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}
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// Get the timestamp from the commandline, if not provided we will use the current time.
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const FString* TimeStampParamVal = ParamVals.Find(FString(TEXT("TimeStamp")));
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if (TimeStampParamVal && !TimeStampParamVal->IsEmpty())
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{
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CmdlineTimeStamp = *TimeStampParamVal;
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}
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GetBoolFromConfig(*SectionName, TEXT("bWordCountReport"), bWordCountReport, GatherTextConfigPath);
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GetBoolFromConfig(*SectionName, TEXT("bConflictReport"), bConflictReport, GatherTextConfigPath);
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if (bWordCountReport)
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{
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if (!ProcessWordCountReport(SourcePath, DestinationPath))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("Failed to generate word count report."));
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return -1;
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}
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}
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if (bConflictReport)
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{
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if (!ProcessConflictReport(DestinationPath))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("Failed to generate localization conflict report."));
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return -1;
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}
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}
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return 0;
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}
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bool UGenerateTextLocalizationReportCommandlet::ProcessWordCountReport(const FString& SourcePath, const FString& DestinationPath)
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{
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FDateTime Timestamp = FDateTime::Now();
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if (!CmdlineTimeStamp.IsEmpty())
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{
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FDateTime::Parse(*CmdlineTimeStamp, Timestamp);
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}
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// Get manifest name.
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FString ManifestName;
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if (!(GetStringFromConfig(*SectionName, TEXT("ManifestName"), ManifestName, GatherTextConfigPath)))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("No manifest name specified."));
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return false;
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}
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// Get archive name.
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FString ArchiveName;
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if (!(GetStringFromConfig(*SectionName, TEXT("ArchiveName"), ArchiveName, GatherTextConfigPath)))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("No archive name specified."));
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return false;
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}
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// Get report name.
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FString WordCountReportName;
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if (!(GetStringFromConfig(*SectionName, TEXT("WordCountReportName"), WordCountReportName, GatherTextConfigPath)))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("No word count report name specified."));
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return false;
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}
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// Get cultures to generate.
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TArray<FString> CulturesToGenerate;
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GetStringArrayFromConfig(*SectionName, TEXT("CulturesToGenerate"), CulturesToGenerate, GatherTextConfigPath);
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for (int32 i = 0; i < CulturesToGenerate.Num(); ++i)
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{
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if (FInternationalization::Get().GetCulture(CulturesToGenerate[i]).IsValid())
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Verbose, TEXT("Specified culture is not a valid runtime culture, but may be a valid base language: %s"), *(CulturesToGenerate[i]));
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}
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}
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// Load the manifest and all archives
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FLocTextHelper LocTextHelper(SourcePath, ManifestName, ArchiveName, FString(), CulturesToGenerate, MakeShareable(new FLocFileSCCNotifies(SourceControlInfo)));
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{
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FText LoadError;
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if (!LocTextHelper.LoadAll(ELocTextHelperLoadFlags::LoadOrCreate, &LoadError))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("%s"), *LoadError.ToString());
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return false;
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}
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}
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const FString ReportFilePath = (DestinationPath / WordCountReportName);
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FText ReportSaveError;
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if (!LocTextHelper.SaveWordCountReport(Timestamp, ReportFilePath, &ReportSaveError))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("%s"), *ReportSaveError.ToString());
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return false;
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}
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return true;
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}
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bool UGenerateTextLocalizationReportCommandlet::ProcessConflictReport(const FString& DestinationPath)
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{
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// Get report name.
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FString ConflictReportName;
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if (!GetStringFromConfig(*SectionName, TEXT("ConflictReportName"), ConflictReportName, GatherTextConfigPath))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("No conflict report name specified."));
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return false;
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}
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const FString ReportFilePath = (DestinationPath / ConflictReportName);
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FText ReportSaveError;
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if (!GatherManifestHelper->SaveConflictReport(ReportFilePath, &ReportSaveError))
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{
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UE_LOG(LogGenerateTextLocalizationReportCommandlet, Error, TEXT("%s"), *ReportSaveError.ToString());
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return false;
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}
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return true;
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}
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