EM_Task/UnrealEd/Classes/MaterialEditor/DEditorScalarParameterValue.h

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2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "MaterialEditor/DEditorParameterValue.h"
#include "DEditorScalarParameterValue.generated.h"
USTRUCT()
struct FScalarParameterAtlasData
{
GENERATED_BODY()
public:
UPROPERTY(Transient)
bool bIsUsedAsAtlasPosition = false;
UPROPERTY(Transient)
TSoftObjectPtr<class UCurveLinearColor> Curve;
UPROPERTY(Transient)
TSoftObjectPtr<class UCurveLinearColorAtlas> Atlas;
};
UCLASS(hidecategories = Object, collapsecategories, editinlinenew)
class UNREALED_API UDEditorScalarParameterValue: public UDEditorParameterValue
{
GENERATED_UCLASS_BODY()
public:
UPROPERTY(EditAnywhere, Category = DEditorScalarParameterValue)
float ParameterValue;
float SliderMin = 0.0f;
float SliderMax = 0.0f;
UPROPERTY(Transient)
FScalarParameterAtlasData AtlasData;
};