EM_Task/UnrealEd/Classes/Factories/VectorFieldStaticFactory.h

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2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
VectorFieldStaticFactory: Factory for importing a 3D grid of vectors.
=============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Factories/Factory.h"
#include "VectorFieldStaticFactory.generated.h"
UCLASS()
class UVectorFieldStaticFactory: public UFactory
{
GENERATED_UCLASS_BODY()
//~ Begin UFactory Interface
virtual UObject* FactoryCreateBinary(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, const TCHAR* Type, const uint8*& Buffer, const uint8* BufferEnd, FFeedbackContext* Warn) override;
virtual bool FactoryCanImport(const FString& Filename) override;
//~ End UFactory Interface
};