20 lines
605 B
C
20 lines
605 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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GarbageCollectionInternal.h: Unreal realtime garbage collection internal helpers
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=============================================================================*/
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#pragma once
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#include "CoreMinimal.h"
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#include "Stats/Stats.h"
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#include "UObject/GarbageCollection.h"
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#include "UObject/GCScopeLock.h"
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extern FGCCSyncObject* GGCSingleton;
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/** Returns true if GC wants to run */
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FORCEINLINE bool IsGarbageCollectionWaiting()
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{
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return GGCSingleton->IsGCWaiting();
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}
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