EM_Task/UnrealEd/Public/NormalMapPreview.h

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2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*==============================================================================
NormalMapPreview.h: Definitions for previewing normal maps.
==============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "BatchedElements.h"
/**
* Batched element parameters for previewing normal maps.
*/
class UNREALED_API FNormalMapBatchedElementParameters: public FBatchedElementParameters
{
/** Binds vertex and pixel shaders for this element */
virtual void BindShaders(
FRHICommandList& RHICmdList,
FGraphicsPipelineStateInitializer& GraphicsPSOInit,
ERHIFeatureLevel::Type InFeatureLevel,
const FMatrix& InTransform,
const float InGamma,
const FMatrix& ColorWeights,
const FTexture* Texture) override;
};