EM_Task/UnrealEd/Public/AssetNotifications.h

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2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class FAssetNotifications
{
public:
/** Inform about change in skeleton asset that requires saving*/
UNREALED_API static void SkeletonNeedsToBeSaved(const class USkeleton* Skeleton);
};