21 lines
807 B
C++
21 lines
807 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Factories/FbxSceneImportOptions.h"
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UFbxSceneImportOptions::UFbxSceneImportOptions(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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bTransformVertexToAbsolute = false;
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bBakePivotInVertex = false;
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bCreateContentFolderHierarchy = false;
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bImportAsDynamic = false;
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HierarchyType = EFBXSceneOptionsCreateHierarchyType::FBXSOCHT_CreateBlueprint;
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bForceFrontXAxis = false;
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bImportStaticMeshLODs = false;
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bImportSkeletalMeshLODs = false;
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bInvertNormalMaps = false;
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ImportTranslation = FVector(0);
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ImportRotation = FRotator(0);
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ImportUniformScale = 1.0f;
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}
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