EM_Task/UnrealEd/Classes/Settings/EditorMiscSettings.h

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2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "EditorMiscSettings.generated.h"
/**
* Implements the miscellaneous Editor settings.
*/
UCLASS(config = EditorPerProjectUserSettings)
class UNREALED_API UEditorMiscSettings
: public UObject
{
GENERATED_UCLASS_BODY()
public:
};