23 lines
666 B
C
23 lines
666 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/**
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* Factory for importing curves from other data formats.
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*/
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "Factories/Factory.h"
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#include "CurveImportFactory.generated.h"
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UCLASS(hidecategories = Object)
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class UCurveImportFactory: public UFactory
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{
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GENERATED_UCLASS_BODY()
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//~ Begin UFactory Interface
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virtual UObject* FactoryCreateText(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, const TCHAR* Type, const TCHAR*& Buffer, const TCHAR* BufferEnd, FFeedbackContext* Warn) override;
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//~ Begin UFactory Interface
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};
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