EM_Task/UnrealEd/Public/Subsystems/PanelExtensionSubsystem.h

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2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EditorSubsystem.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "Templates/SubclassOf.h"
#include "Containers/Queue.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
#include "PanelExtensionSubsystem.generated.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct UNREALED_API FPanelExtensionFactory
{
public:
/** An identifier to allow removal later on. */
FName Identifier;
/**
* Delegate that generates the SExtensionPanel content widget.
* The FWeakObjectPtr param is an opaque context specific to the panel that is being extended
* which can be used to customize or populate the extension widget.
*/
DECLARE_DELEGATE_RetVal_OneParam(TSharedRef<SWidget>, FCreateExtensionWidget, FWeakObjectPtr);
FCreateExtensionWidget CreateExtensionWidget;
UE_DEPRECATED(4.26, "Use FCreateExtensionWidget instead")
DECLARE_DELEGATE_RetVal_OneParam(TSharedRef<SWidget>, FGenericCreateWidget, const TArray<UObject*>&);
UE_DEPRECATED(4.26, "Use CreateExtensionWidget instead")
FGenericCreateWidget CreateWidget;
};
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNREALED_API SExtensionPanel: public SCompoundWidget
{
public:
~SExtensionPanel();
SLATE_BEGIN_ARGS(SExtensionPanel)
: _ExtensionPanelID(), _DefaultWidget(), _ExtensionContext()
{}
/** The ID to identify this Extension point */
SLATE_ATTRIBUTE(FName, ExtensionPanelID)
/** The widget to use as content if FPanelExtensionFactory::CreateExtensionWidget returns nullptr */
SLATE_ATTRIBUTE(TSharedPtr<SWidget>, DefaultWidget)
/** Context used to customize or populate the extension widget (specific to each panel extension) */
SLATE_ATTRIBUTE(FWeakObjectPtr, ExtensionContext)
SLATE_END_ARGS()
/** Constructs the widget */
void Construct(const FArguments& InArgs);
UObject* GetExtensionContext() const { return ExtensionContext.Get(); }
private:
void RebuildWidget();
FName ExtensionPanelID;
TSharedPtr<SWidget> DefaultWidget;
FWeakObjectPtr ExtensionContext;
};
/**
* UPanelExtensionSubsystem
* Subsystem for creating extensible panels in the Editor
*/
UCLASS()
class UNREALED_API UPanelExtensionSubsystem: public UEditorSubsystem
{
GENERATED_BODY()
public:
UPanelExtensionSubsystem();
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override;
void RegisterPanelFactory(FName ExtensionPanelID, const FPanelExtensionFactory& InPanelExtensionFactory);
void UnregisterPanelFactory(FName Identifier, FName ExtensionPanelID = NAME_None);
bool IsPanelFactoryRegistered(FName Identifier, FName ExtensionPanelID = NAME_None) const;
protected:
friend class SExtensionPanel;
TSharedRef<SWidget> CreateWidget(FName ExtensionPanelID, FWeakObjectPtr ExtensionContext);
DECLARE_MULTICAST_DELEGATE(FPanelFactoryRegistryChanged);
FPanelFactoryRegistryChanged& OnPanelFactoryRegistryChanged(FName ExtensionPanelID);
private:
TMap<FName, TArray<FPanelExtensionFactory>> ExtensionPointMap;
TMap<FName, FPanelFactoryRegistryChanged> PanelFactoryRegistryChangedCallbackMap;
};