EM_Task/UnrealEd/Private/Factories/SlateWidgetStyleAssetFactory.cpp

87 lines
3.6 KiB
C++
Raw Permalink Normal View History

2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
#include "Factories/SlateWidgetStyleAssetFactory.h"
#include "Modules/ModuleManager.h"
#include "Styling/SlateWidgetStyleAsset.h"
#include "ClassViewerModule.h"
#include "Kismet2/SClassPickerDialog.h"
#include "ClassViewerFilter.h"
class FClassFilter: public IClassViewerFilter
{
public:
/** All children of these classes will be included unless filtered out by another setting. */
TSet<const UClass*> AllowedChildrenOfClasses;
TSet<const UClass*> DisallowedClasses;
/** Disallowed class flags. */
EClassFlags DisallowedClassFlags;
virtual bool IsClassAllowed(const FClassViewerInitializationOptions& InInitOptions, const UClass* InClass, TSharedRef<FClassViewerFilterFuncs> InFilterFuncs) override
{
return !InClass->HasAnyClassFlags(DisallowedClassFlags) && InFilterFuncs->IfInClassesSet(DisallowedClasses, InClass) == EFilterReturn::Failed && InFilterFuncs->IfInChildOfClassesSet(AllowedChildrenOfClasses, InClass) != EFilterReturn::Failed;
}
virtual bool IsUnloadedClassAllowed(const FClassViewerInitializationOptions& InInitOptions, const TSharedRef<const IUnloadedBlueprintData> InUnloadedClassData, TSharedRef<FClassViewerFilterFuncs> InFilterFuncs) override
{
return !InUnloadedClassData->HasAnyClassFlags(DisallowedClassFlags) && InFilterFuncs->IfInClassesSet(DisallowedClasses, InUnloadedClassData) == EFilterReturn::Failed && InFilterFuncs->IfInChildOfClassesSet(AllowedChildrenOfClasses, InUnloadedClassData) != EFilterReturn::Failed;
}
};
USlateWidgetStyleAssetFactory::USlateWidgetStyleAssetFactory(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bCreateNew = true;
bEditAfterNew = true;
SupportedClass = USlateWidgetStyleAsset::StaticClass();
StyleType = NULL;
}
FText USlateWidgetStyleAssetFactory::GetDisplayName() const
{
return NSLOCTEXT("SlateWidgetStyleAssetFactory", "SlateWidgetStyleAssetFactoryDescription", "Slate Widget Style");
}
bool USlateWidgetStyleAssetFactory::ConfigureProperties()
{
// NULL the DataAssetClass so we can check for selection
StyleType = NULL;
// Load the classviewer module to display a class picker
FClassViewerModule& ClassViewerModule = FModuleManager::LoadModuleChecked<FClassViewerModule>("ClassViewer");
// Fill in options
FClassViewerInitializationOptions Options;
Options.Mode = EClassViewerMode::ClassPicker;
TSharedPtr<FClassFilter> Filter = MakeShareable(new FClassFilter);
Options.ClassFilter = Filter;
Filter->DisallowedClassFlags = CLASS_Abstract | CLASS_Deprecated | CLASS_NewerVersionExists;
Filter->AllowedChildrenOfClasses.Add(USlateWidgetStyleContainerBase::StaticClass());
Filter->DisallowedClasses.Add(USlateWidgetStyleContainerBase::StaticClass());
const FText TitleText = NSLOCTEXT("SlateWidgetStyleAssetFactory", "CreateSlateWidgetStyleAssetOptions", "Pick Slate Widget Style Class");
UClass* ChosenClass = NULL;
const bool bPressedOk = SClassPickerDialog::PickClass(TitleText, Options, ChosenClass, USlateWidgetStyleAsset::StaticClass());
if (bPressedOk)
{
StyleType = ChosenClass;
}
return bPressedOk;
}
UObject* USlateWidgetStyleAssetFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn)
{
USlateWidgetStyleAsset* NewUSlateStyle = NewObject<USlateWidgetStyleAsset>(InParent, Name, Flags);
// initialize
NewUSlateStyle->CustomStyle = NewObject<USlateWidgetStyleContainerBase>(NewUSlateStyle, StyleType, Name);
return NewUSlateStyle;
}