EM_Task/UnrealEd/Private/Commandlets/GenerateGatherManifestCommandlet.cpp

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2026-02-13 16:18:33 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
#include "Commandlets/GenerateGatherManifestCommandlet.h"
#include "Misc/Paths.h"
DEFINE_LOG_CATEGORY_STATIC(LogGenerateManifestCommandlet, Log, All);
/**
* UGenerateGatherManifestCommandlet
*/
UGenerateGatherManifestCommandlet::UGenerateGatherManifestCommandlet(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
int32 UGenerateGatherManifestCommandlet::Main(const FString& Params)
{
// Parse command line - we're interested in the param vals
TArray<FString> Tokens;
TArray<FString> Switches;
TMap<FString, FString> ParamVals;
UCommandlet::ParseCommandLine(*Params, Tokens, Switches, ParamVals);
// Set config file.
const FString* ParamVal = ParamVals.Find(FString(TEXT("Config")));
FString GatherTextConfigPath;
if (ParamVal)
{
GatherTextConfigPath = *ParamVal;
}
else
{
UE_LOG(LogGenerateManifestCommandlet, Error, TEXT("No config specified."));
return -1;
}
// Set config section.
ParamVal = ParamVals.Find(FString(TEXT("Section")));
FString SectionName;
if (ParamVal)
{
SectionName = *ParamVal;
}
else
{
UE_LOG(LogGenerateManifestCommandlet, Error, TEXT("No config section specified."));
return -1;
}
// Get destination path.
FString DestinationPath;
if (!GetPathFromConfig(*SectionName, TEXT("DestinationPath"), DestinationPath, GatherTextConfigPath))
{
UE_LOG(LogGenerateManifestCommandlet, Error, TEXT("No destination path specified."));
return -1;
}
// Get manifest name.
FString ManifestName;
if (!GetStringFromConfig(*SectionName, TEXT("ManifestName"), ManifestName, GatherTextConfigPath))
{
UE_LOG(LogGenerateManifestCommandlet, Error, TEXT("No manifest name specified."));
return -1;
}
// Grab any manifest dependencies
TArray<FString> ManifestDependenciesList;
GetPathArrayFromConfig(*SectionName, TEXT("ManifestDependencies"), ManifestDependenciesList, GatherTextConfigPath);
for (const FString& ManifestDependency: ManifestDependenciesList)
{
FText OutError;
if (!GatherManifestHelper->AddDependency(ManifestDependency, &OutError))
{
UE_LOG(LogGenerateManifestCommandlet, Error, TEXT("Failed to add a manifest dependency: %s"), *OutError.ToString());
return -1;
}
}
// Trim the manifest to remove any entries that came from a dependency
GatherManifestHelper->TrimManifest();
const FString ManifestPath = FPaths::ConvertRelativePathToFull(DestinationPath) / ManifestName;
FText ManifestSaveError;
if (!GatherManifestHelper->SaveManifest(ManifestPath, &ManifestSaveError))
{
UE_LOG(LogGenerateManifestCommandlet, Error, TEXT("%s"), *ManifestSaveError.ToString());
return -1;
}
return 0;
}