9 lines
274 B
C
9 lines
274 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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COMPILE_WARNING("FStringAssetReference has been renamed to FSoftObjectPath, change to #include \"UObject/SoftObjectPath.h\" and rename references")
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#include "UObject/SoftObjectPath.h"
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